Java-Applets: RLE-Simulator und Farbraumsimulator
2003As part of the Media and Media Streams learning environment, I developed two standalone Java applets in 2003: the RLE Simulator and the Color Space Simulator. Both applications were designed specifically for educational use and enabled hands-on exploration of core media technology concepts.
The RLE Simulator illustrated the principle of Run Length Encoding. Users could select predefined patterns or create their own and then step through the encoding process interactively, making an abstract compression algorithm tangible through direct visual feedback.
The Color Space Simulator provided a three-dimensional, interactive visualization of the RGB, CMY, and HSB color spaces. By adjusting individual color components, users could observe real-time conversions between color spaces, supporting a deeper understanding of color models and their relationships.
Both applets combined algorithmic processing, visualization, and user interaction and were developed in the context of my work as a student assistant with a focus on software development.


